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Bold & Beautiful 

The Hoplite maidens parted for her like the comb through just-washed scented hair, nodding their bronze-covered faces with respect and awe to the lone warrioress who walked with swaying grace and confidence. A few souls looked into her eyes and their hearts were caught by the quickest of knowing glances. Passion and pride stirred, she was with them, she would not let them down. They would not let her down. As she passed, unbound hair dancing in the light breeze that cooled fair skin beneath the yellow sun, her name was said.

"Alaika."

Alaika the Heroine. Alaika the Undefeated; she who had taken five enemy Heroines and slain three more with the tip of her stainless spear. She who smelt of roses each time she took the Meadow in her skirt of white and blue, swaying hypnotically around the back of her thighs, spear in one hand, unmarred shield held in the other: its painted front the image of her patron Duchess Memphis.

"Alaika," the chant from scores of throats grew louder. "Alaika!" the pointed tips of spear radiated the sun.

And then the throng hushed, Alaika had passed them through and stood alone in front of the ranks of Hoplite maids. The first in front of the enemy's serried line. The sunlight bathed her perfect skin with a glowing nimbus and she pointed her spear, Raetu, and spoke with a commanding voice to the enemy: "Who dares come forth and challenge me? Doth any Heloiese have the courage to match spear and breast against Alaika?"

Heroines on the Meadow of Glamour

Heroines have two fundemental roles on the Meadow of Glamour. Firstly, to seek and Duel enemy Heroines and capture of kill them and demoralise the enemy maidens by the defeat of their champion warrioress, then secondly to engage the lowly maids herself and send then scurrying from the Meadow in distress. However, without support by her side's maidens, a Heroine does face the danger of being outnumbered and killed.

Duels : Bodice against Bodice

"I do challenge you!" came forth a reply from the enemy's front rank and through it stepped a maid of young years and the Hoplites behind Alaika laughed and taunted the girl. Only to stop when Alaika raised her Spear and held it across her body.

"Name yourself then, girl, and your accomplishments. I do not wish to spill the blood of such pretty youth," said Alaika.

A flash of anger swept over the challenger's flawless face, deep-brown eyes and peach-coloured lips twinging with insult. From each delicate hip she pulled forth a long bladed sword and held their weight easily in her hands. As she walked in front of her line the blades danced and caught the sun.

"I am Ophenimosa, Heroine of Heloiese and I vanquished the Bandit Queen Vilda in the midst of her lair alone and bonded her followers to me. I fight for my land and sisters and against invaders like you."

Alaika smiled, a rich curve of red. She tossed Raetu into the air and caught it with her wrist turned above her head and stepped forward into the Hoplite's fighting stance; round shield covering her otherwise defenseless body, spear ready to thrust down into the face or upper-chest of her foe.

Ophenimosa, sword in each hand, cut the leather thongs that crossed beneath her youthfull bosom and the holders of her blades fell around her feet which dug into the Meadow to test its firmness. Then, suddenly, she rushed, swords arcing upward, legs charging.

When a Heroine moves into melee with another she is issuing a Challenge and if accepted, a duel is fought. A Heroine can choose to decline the challenge and run away but will suffer loss of Glamour and that will only make her less effective during the battle. It is best, and honourable, for the Heroine to stand and fight and die if need be than to become a coward. If the Heroine is not up to the task of taking on an enemy Heroine then it is best to keep her well out of the way and out of danger!


Two Heroines duel in front of their armies.

A Duel is conducted differently to a normal melee in that hits taken are permanent for the loser. A Heroine may not be killed immediately but she can be severely weakened and become easy pickings for lower quality damsels wanting the Glamour of the kill for themselves.

However risky, Duelling is what Heroines do. They are Glamourous and use that Glamour in the Duel to increase the number of their own attacks, reduce her opponents D or even to cause automatic hits if she wants to use four Glamour that way (a hit that is permanent).

Because of the dangers, duels should not be initiated lightly, despite how skillful and Glamourous a Heroine is. A duel should be initiated for the right reason and the right Heroine chosen to do the job. Heroines specifically trained to duel should seek out their enemy and draw them into combat as soon as possible. Without a Heroine, enemy troops are much more suspectible to being driven from the Meadow by Glamour alone and death will certainly demoralise the enemy and their commander.

Duelling Heroines are those with high combat profiles, A and D chiefly although a high H improves survivability and durability. High Glamour does not necessarily make a Heroine good at Duelling, it simply means she can increase her profile, decrease her opponent's or cause an automatic hit (a Heroine can sacrifice herself in this way is she is outclassed to cause some damage at least if she knows that winning the duel is impossible). Fae and Tautha Heroines with the highest Glamour are better Magi than duellists. Use Glamour to best increase the chances of inflicting hits on the enemy Heroine. This may not be just from increasing A. If a Heroine has enough Glamour, decreasing her opponenent's D-1 increases her chances of hitting. A3 GLAM3 versus D6 might luckily result in 1 hit. Knocking D to 5 will ensure at least one hit (by mathematically average). Still, keep in mind that the opponent has Glamour too (and know how much) and will be using it a well to win.

Another tactic an Heroine can engage in whilst in melee is to keep her opponent engaged in the duel. This will keep the Heroines out of the battle. A Heroine can use her Glamour to negate hits against her if she looses. If she only takes one or two hits the result is effectively a draw. If she takes more - fighting a much better duellist - the tactic is simply a better chance of surviving for longer.

When a Heroine goes hunting another she should not go alone. A Unit of Maidens should back her up and the Heroine should be attached to the Unit, protecting her from harm, until she is close enough to the enemy Heroine to charge and defeat. The Maidens can also be used to block a more powerful enemy Heroine from attacking theirs by moving ahead and denying a path (attached Heroines can be challenged). The Maidens should quick enough to keep pace with the Heroine if she has to chase a foe so they are not left behind, and capable enough in combat to fight the enemy. A Heroine does not want to get strandard alone and surrounded by enemy damsels.


It is dangerous even for a Heroine to be alone in the midst of battle. Guard her from harm with a Unit of maidens.

Fairest of Them All

It ended not with the sharp tip of Raetu piercing the girl's breast and stilling her heart, but Alaika was victorious non-the-less. She used her spear to trip the young Ophenimosa and used the full weight of her shield and body to trap her on the ground. Bitter tears of defeat stung at the corners of Ophenimosa's brown eyes.

"Victory is mine!" Alaika declared, "And I take you under the Code as my prisoner."

Alaika stood and a pair of Hoplites ran out to grab a limp Ophenimosa by the shoulders and escort her to the rear of the battle. The duel concluded, the solid line of Hoplites marched up behind Alaika and she turned her attention to the defiant maidens not far away.

Lifting her spear again , friends on either side, she charged screaming the name of her Duchess and before her the foe wavered in the face of her Glamour and broke and fled.

It is Glamour that is a Heroine's greatest assest when fighting against maidens. She can advance towards them and they will flee in terror, or stand before them and none will dare approach. When battling Units Heroines can be used in two ways, to deny the enemy a charge, and to be an unstoppable battering ram what will rout all before her.

If an enemy wants to melee a Heroine or Unit with Glamour (either its own or from an attached Heroine) it must pass a contested Glamour test. The test is GLAM+D3 (D6 being able to produce too variable a result). A Heroine of GLAM 3 or more can by herself stop any enemy maidens (without Glamour themselves) from coming closer than 2" effectively halting an advance completely.


Without a Heroine to support them the Hoplites will have a hard time trying to resist the enemy Heroine and her Peltae.

Reversely, that Heroine can charge the maidens and they will not be able to withstand her presence and are Pushed Back, which the Heroine can Follow Up and try to destroy them. But consider that the Heroine can only Follow Up the difference of the Glamour test and unless it is greater than the maiden's H, she has no chance of catching and destorying them. Still, she can continiously drive them from the Meadow.

Yet if a Heroine is caught in melee with maidens, she could be in trouble. Like duels, any hits the Heroine takes are permanent so each defeat weakens her and makes her easier to kill. Maidens can be used this way by one side to weaken a Heroine and then use their Heroine (likely less powerful and Glamourous) to make a challenge. Damsels with Glamour themselves, such as 1st Class Hoplites, Fae and their exiled Unseelie kin are better suited in this role as they have better chance of success.

To ensure this does not happen, a good Princess will guard her Heroines with a Unit of damsels protecting them from danger. The damsels will sacrifice themselves for the sake of their Heroine.

A Heroine attached to a Unit increases the effectiveness of the Heroine's Glamour and ability to force the enemy back by her presence alone. As the enemy retreats and a hole widens in their line the maidens are there ready to exploit it. Glamourous maidens will make the enemy retreat further and give a better chance at destroying them.

Yet again remember that the enemy will can do the same as well. Heroines not suited to Duelling will stick with their maidens and deny yours. High Glamour Heroines will be near to impossible to engage or resist with maidens alone. The only way to stop them from ruining any chance of victory is to get one of your own Heroines to that critical point as quickly as possible and bring the Heroine to a duel or make her retreat behind her maidens and thus strip their Glamourous support, turning the swaing the skirt the other way!

Alaika let her damsels round up the captives and strip the dead as the wished. Such things were beneath the dignity of a Heroine. Alone she walked back to her tent, her younger sister waiting anxiously for her return by the red flap. Alaika handed over Raetu and then her shield, both placed on the A frame standing next to the tent.

"Your captive is inside. She wouldn't let me clean her up and is sulky."

"It was not the most honourable of duels. She is young and untried and was not ready to face a real Heroine. Still, she has courage and that is what set her apart from the others. In time she may bloom, if she lives long enough. I will go an relax now, let done disturb me."

Alaika entered her tent and her sister sat down by the front, sighing the sigh of a dreamer, that she too was a glamourous Heroine and about to initiate the rights of a victor over a captive in line with the Code of the Bold and the Beautiful.