P s i o n i c s 

Table d'hôte 

Sequence

Movement

Combat

Mode

Conscious

Vogue

Catalogue

Chanel

Bazaar

Billions of years of evolution and the myriad variety of the universe has created beings with hyper-conscious and abilities that lesser civilisations would call magic.

View Psionic Powers

 IDNameModeDescription
1Mind ControlActive 1Psi can attempt to take control of another living model. Each model makes a contested Interaction. If the Psi wins he has full control of the target for 10 phases. Reach 4.
2Cloud MindActivePsi can attempt to fill target's mind with confusing images. Each model makes a contested Interaction.If the Psi wins the test the target suffers Mind -X where X is the difference in same faces. Reach 6.
3The ClaimingLatentWhen a character kills another it can add the slains Health or Body to its Claiming Health or Body Pool.
4ContainmentActive YPsi targets square in Reach. Psi has X points equal to Mind to set Containment Burst (2 x Reach) and shield side strength (1 x Shield). Each of the four Containment side has its own Shield value.
5LevitateActive YPsi can use Speed Points to move off the surface in any direction up to its Stride. Each square moved costs 1 Speed Point.
8Gateway XActive XPsi targets a square. Mode test difficulty is = Y (number of squares to target / X). If the test is made the Psi moves to the square; if fails by 1 roll on the mobile Cloud for the actual square arrived at multiplied by Y.
< >

Name:

Mode:

Description:

(c) 2006-2007 sol'una